C# Class NScumm.Sky.Control.ConResource

ファイルを表示 Open project: scemino/nscumm

Public Properties

Property Type Description
CurSprite uint
NumSprites uint
OnClick byte
Screen byte[]
SpriteData byte[]
System ISystem
Text uint
X ushort

Public Methods

Method Description
ConResource ( byte pSpData, uint pNSprites, uint pCurSprite, ushort pX, ushort pY, uint pText, byte pOnClick, ISystem system, byte screen ) : System
DrawToScreen ( bool doMask ) : void
IsMouseOver ( uint mouseX, uint mouseY ) : bool
SetSprite ( byte pSpData ) : void
SetText ( uint pText ) : void
SetXy ( ushort x, ushort y ) : void

Method Details

ConResource() public method

public ConResource ( byte pSpData, uint pNSprites, uint pCurSprite, ushort pX, ushort pY, uint pText, byte pOnClick, ISystem system, byte screen ) : System
pSpData byte
pNSprites uint
pCurSprite uint
pX ushort
pY ushort
pText uint
pOnClick byte
system ISystem
screen byte
return System

DrawToScreen() public method

public DrawToScreen ( bool doMask ) : void
doMask bool
return void

IsMouseOver() public method

public IsMouseOver ( uint mouseX, uint mouseY ) : bool
mouseX uint
mouseY uint
return bool

SetSprite() public method

public SetSprite ( byte pSpData ) : void
pSpData byte
return void

SetText() public method

public SetText ( uint pText ) : void
pText uint
return void

SetXy() public method

public SetXy ( ushort x, ushort y ) : void
x ushort
y ushort
return void

Property Details

CurSprite public_oe property

public uint CurSprite
return uint

NumSprites public_oe property

public uint NumSprites
return uint

OnClick public_oe property

public byte OnClick
return byte

Screen public_oe property

public byte[] Screen
return byte[]

SpriteData public_oe property

public byte[] SpriteData
return byte[]

System public_oe property

public ISystem System
return ISystem

Text public_oe property

public uint Text
return uint

X public_oe property

public ushort X
return ushort