Method |
Description |
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AnimClick ( ConResource pButton ) : void |
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AutoSaveExists ( ) : bool |
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ButtonControl ( ConResource pButton ) : void |
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CreateResource ( byte pSpData, uint pNSprites, uint pCurSprite, short pX, short pY, uint pText, byte pOnClick, byte panelType ) : ConResource |
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Delay ( int amount ) : void |
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DoMusicSlide ( ) : ushort |
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DoSpeedSlide ( ) : ushort |
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DoToggleFx ( ConResource pButton ) : void |
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DoToggleText ( ) : ushort |
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DrawCross ( ushort x, ushort y ) : void |
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DrawMainPanel ( ) : void |
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DrawTextCross ( SystemFlags flags ) : void |
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GetYesNo ( string text ) : bool |
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HandleClick ( ConResource pButton ) : ushort |
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HandleKeyPress ( ScummInputState kbd, StringBuilder textBuf ) : void |
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ImportOldCompact ( CompactEntry cptEntry, BinaryReader reader ) : void |
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InitPanel ( ) : void |
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LoadDescriptions ( ) : string[] |
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ParseSaveData ( byte src ) : ushort |
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PrepareSaveData ( byte destBuf ) : int |
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ReadName ( BinaryReader reader ) : string |
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RemovePanel ( ) : void |
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RestoreGameFromFile ( bool autoSave ) : ushort |
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SaveDescriptions ( StringBuilder list ) : void |
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SaveGameToFile ( bool fromControlPanel, string filename = null ) : ushort |
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SaveRestorePanel ( bool allowSave ) : ushort |
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SetUpGameSprites ( StringBuilder saveGameNames, byte nameSprites, ushort firstNum, ushort selectedGame ) : void |
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ShiftDown ( byte speed ) : ushort |
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ShiftUp ( byte speed ) : ushort |
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ShowSprites ( byte nameSprites, bool allowSave ) : void |
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ToggleMusic ( ConResource pButton ) : void |
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