Method | Description | |
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ForceTrigger ( Microsoft.Xna.Framework.Content.ContentManager content, |
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RunTrigger ( List |
This triggers adds a force in the x direction while the player is within its bounds and removes it when the player exits
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public ForceTrigger ( Microsoft.Xna.Framework.Content.ContentManager content, |
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content | Microsoft.Xna.Framework.Content.ContentManager | |
entity | ||
return | System.Collections.Generic |
public RunTrigger ( List |
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objects | List |
List of objects in the game |
player | Player in the game | |
return | void |