C# Class Minecraft.BiomeGen.F12.GenLayer

ファイルを表示 Open project: mblaine/BiomePainter Class Usage Examples

Protected Properties

Property Type Description
parent GenLayer

Public Methods

Method Description
GenLayer ( long par1 )
func_48425_a ( long par0 ) : Minecraft.BiomeGen.F12.GenLayer[]
getInts ( int i, int j, int k, int l ) : int[]
initChunkSeed ( long par1, long par3 ) : void
initWorldGenSeed ( long par1 ) : void

Protected Methods

Method Description
nextInt ( int par1 ) : int

Method Details

GenLayer() public method

public GenLayer ( long par1 )
par1 long

func_48425_a() public static method

public static func_48425_a ( long par0 ) : Minecraft.BiomeGen.F12.GenLayer[]
par0 long
return Minecraft.BiomeGen.F12.GenLayer[]

getInts() public abstract method

public abstract getInts ( int i, int j, int k, int l ) : int[]
i int
j int
k int
l int
return int[]

initChunkSeed() public method

public initChunkSeed ( long par1, long par3 ) : void
par1 long
par3 long
return void

initWorldGenSeed() public method

public initWorldGenSeed ( long par1 ) : void
par1 long
return void

nextInt() protected method

protected nextInt ( int par1 ) : int
par1 int
return int

Property Details

parent protected_oe property

protected GenLayer,Minecraft.BiomeGen.F12 parent
return GenLayer