C# Class Microsoft.Xna.Framework.MathHelper

ファイルを表示 Open project: DeathCradle/Open-Terraria-API Class Usage Examples

Public Methods

Method Description
Barycentric ( float value1, float value2, float value3, float amount1, float amount2 ) : float
CatmullRom ( float value1, float value2, float value3, float value4, float amount ) : float
Clamp ( float value, float min, float max ) : float
Distance ( float value1, float value2 ) : float
Hermite ( float value1, float tangent1, float value2, float tangent2, float amount ) : float
Lerp ( float value1, float value2, float amount ) : float
Max ( float value1, float value2 ) : float
Min ( float value1, float value2 ) : float
SmoothStep ( float value1, float value2, float amount ) : float
ToDegrees ( float radians ) : float
ToRadians ( float degrees ) : float
WrapAngle ( float angle ) : float

Method Details

Barycentric() public static method

public static Barycentric ( float value1, float value2, float value3, float amount1, float amount2 ) : float
value1 float
value2 float
value3 float
amount1 float
amount2 float
return float

CatmullRom() public static method

public static CatmullRom ( float value1, float value2, float value3, float value4, float amount ) : float
value1 float
value2 float
value3 float
value4 float
amount float
return float

Clamp() public static method

public static Clamp ( float value, float min, float max ) : float
value float
min float
max float
return float

Distance() public static method

public static Distance ( float value1, float value2 ) : float
value1 float
value2 float
return float

Hermite() public static method

public static Hermite ( float value1, float tangent1, float value2, float tangent2, float amount ) : float
value1 float
tangent1 float
value2 float
tangent2 float
amount float
return float

Lerp() public static method

public static Lerp ( float value1, float value2, float amount ) : float
value1 float
value2 float
amount float
return float

Max() public static method

public static Max ( float value1, float value2 ) : float
value1 float
value2 float
return float

Min() public static method

public static Min ( float value1, float value2 ) : float
value1 float
value2 float
return float

SmoothStep() public static method

public static SmoothStep ( float value1, float value2, float amount ) : float
value1 float
value2 float
amount float
return float

ToDegrees() public static method

public static ToDegrees ( float radians ) : float
radians float
return float

ToRadians() public static method

public static ToRadians ( float degrees ) : float
degrees float
return float

WrapAngle() public static method

public static WrapAngle ( float angle ) : float
angle float
return float