Method | Description | |
---|---|---|
Barycentric ( float value1, float value2, float value3, float amount1, float amount2 ) : float | ||
CatmullRom ( float value1, float value2, float value3, float value4, float amount ) : float | ||
Clamp ( float value, float min, float max ) : float | ||
Distance ( float value1, float value2 ) : float | ||
Hermite ( float value1, float tangent1, float value2, float tangent2, float amount ) : float | ||
Lerp ( float value1, float value2, float amount ) : float | ||
Max ( float value1, float value2 ) : float | ||
Min ( float value1, float value2 ) : float | ||
SmoothStep ( float value1, float value2, float amount ) : float | ||
ToDegrees ( float radians ) : float | ||
ToRadians ( float degrees ) : float | ||
WrapAngle ( float angle ) : float |
public static Barycentric ( float value1, float value2, float value3, float amount1, float amount2 ) : float | ||
value1 | float | |
value2 | float | |
value3 | float | |
amount1 | float | |
amount2 | float | |
return | float |
public static CatmullRom ( float value1, float value2, float value3, float value4, float amount ) : float | ||
value1 | float | |
value2 | float | |
value3 | float | |
value4 | float | |
amount | float | |
return | float |
public static Clamp ( float value, float min, float max ) : float | ||
value | float | |
min | float | |
max | float | |
return | float |
public static Distance ( float value1, float value2 ) : float | ||
value1 | float | |
value2 | float | |
return | float |
public static Hermite ( float value1, float tangent1, float value2, float tangent2, float amount ) : float | ||
value1 | float | |
tangent1 | float | |
value2 | float | |
tangent2 | float | |
amount | float | |
return | float |
public static Lerp ( float value1, float value2, float amount ) : float | ||
value1 | float | |
value2 | float | |
amount | float | |
return | float |
public static Max ( float value1, float value2 ) : float | ||
value1 | float | |
value2 | float | |
return | float |
public static Min ( float value1, float value2 ) : float | ||
value1 | float | |
value2 | float | |
return | float |
public static SmoothStep ( float value1, float value2, float amount ) : float | ||
value1 | float | |
value2 | float | |
amount | float | |
return | float |
public static ToDegrees ( float radians ) : float | ||
radians | float | |
return | float |
public static ToRadians ( float degrees ) : float | ||
degrees | float | |
return | float |
public static WrapAngle ( float angle ) : float | ||
angle | float | |
return | float |