Method | Description | |
---|---|---|
ChangeState ( string stateName ) : void | ||
Clone ( ) : MegaMan.Engine.Component | ||
Message ( IGameMessage msg ) : void | ||
RegisterDependencies ( MegaMan.Engine.Component component ) : void | ||
Start ( IGameplayContainer container ) : void | ||
StateComponent ( ) : System | ||
Stop ( IGameplayContainer container ) : void |
Method | Description | |
---|---|---|
Update ( ) : void |
Method | Description | |
---|---|---|
LoadInfo ( StateComponentInfo componentInfo ) : void | ||
ParseTrigger ( TriggerInfo info ) : Trigger |
public ChangeState ( string stateName ) : void | ||
stateName | string | |
return | void |
public RegisterDependencies ( MegaMan.Engine.Component component ) : void | ||
component | MegaMan.Engine.Component | |
return | void |
public Start ( IGameplayContainer container ) : void | ||
container | IGameplayContainer | |
return | void |
public Stop ( IGameplayContainer container ) : void | ||
container | IGameplayContainer | |
return | void |