Method | Description | |
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DeleteModel3D ( Mckineap model ) : void |
Delete a Model3D
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GetCategoryPath ( string category ) : String |
Returns the path of a Project's sub-category specified by the category parameter.
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GetConfigurationFile ( ) : String |
Returns a string containing the full path of the configuration file
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GetModel3DByName ( string name ) : Mckineap.Models.Engine3D.Model3D |
Get a Model3D from his Name
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GetSafeConfigurationFile ( ) : String |
Returns a string that only contains the configuration file name
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HasModels ( ) : System.Boolean |
Returns true if the Project's Models are not null, otherwise returns false
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HasPreferences ( ) : System.Boolean |
Returns true if the Project's Preferences are not null, otherwise returns false
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LoadCapturedModel3D ( string name, |
Load a captured Model3D From Kinect or LeapMotion
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LoadModel3D ( string path, Assimp.Scene scene ) : void |
Loads a Model3D whether it is a Model or an Animation.
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Project ( string fullPath ) : Assimp |
Project constructor Constructs a new Project object with a path and a name
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ProjectNameWasChanged ( string otherName ) : void | ||
PropertyWasChanged ( string property ) : void | ||
SelectModel3D ( Mckineap model ) : void |
Select a Model from the list
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Method | Description | |
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CheckModelsWorkspace ( ) : System.Boolean |
Check if the Model3D is in the Workspace
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Copy ( string path ) : void |
Copies a Model in User filepath
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Copy ( string source, string destination ) : void |
Copies a Model in User filepath
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Load ( Mckineap model3D ) : void |
Loads a Model3D in the associated model3DList ands sets the currentModel3D.
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LoadModels3D ( ) : System.Boolean |
Load the Model3D saved in the Project
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ModelExists ( string path ) : System.Boolean |
Checks whether the model is from the Project's Models workspace.
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public DeleteModel3D ( Mckineap model ) : void | ||
model | Mckineap | the Model3D to delete |
return | void |
public GetCategoryPath ( string category ) : String | ||
category | string | The Project's sub-category (eg. "Preferences", "Models", etc.) |
return | String |
public GetModel3DByName ( string name ) : Mckineap.Models.Engine3D.Model3D | ||
name | string | The Name of the Model3D. |
return | Mckineap.Models.Engine3D.Model3D |
public LoadCapturedModel3D ( string name, |
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name | string | The name of the Model3D file |
kineapScene | ||
return | void |
public LoadModel3D ( string path, Assimp.Scene scene ) : void | ||
path | string | The path of the Model3D file. |
scene | Assimp.Scene | The Assimp Scene of the imported Model3D. |
return | void |
public ProjectNameWasChanged ( string otherName ) : void | ||
otherName | string | |
return | void |
public PropertyWasChanged ( string property ) : void | ||
property | string | |
return | void |
public SelectModel3D ( Mckineap model ) : void | ||
model | Mckineap | The Model3D to select |
return | void |