Method | Description | |
---|---|---|
EnemyInstance ( int offset, int stage, int room, int screen, bool isActive, int id, int xOriginal, int yOriginal, int yAir, int yGround, bool faceRight ) : MM2Randomizer.Enums | ||
HasNewActivator ( ) : bool |
public EnemyInstance ( int offset, int stage, int room, int screen, bool isActive, int id, int xOriginal, int yOriginal, int yAir, int yGround, bool faceRight ) : MM2Randomizer.Enums | ||
offset | int | |
stage | int | |
room | int | |
screen | int | |
isActive | bool | |
id | int | |
xOriginal | int | |
yOriginal | int | |
yAir | int | |
yGround | int | |
faceRight | bool | |
return | MM2Randomizer.Enums |