Property | Type | Description | |
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nameProperty | UnityEditor.SerializedProperty | ||
property | UnityEditor.SerializedProperty | ||
targets | UnityEngine.Animator[] |
Method | Description | |
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FindTargets ( ) : UnityEngine.Animator[] |
Gets the list of targets on the inspected objects.
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GetNameOptions ( ) : List |
Gets the list of shared parameter names as popup options.
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GetSelfTarget ( Object obj ) : Object | ||
GetValue ( ) : AnimatorParameter |
Returns an animator parameter constructed from the current property values.
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RenderMemberControl ( |
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SetValue ( AnimatorParameter value ) : void |
Assigns the property values from a specified animator parameter.
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Update ( UnityEditor.SerializedProperty property ) : void |
protected FindTargets ( ) : UnityEngine.Animator[] | ||
return | UnityEngine.Animator[] |
protected GetSelfTarget ( Object obj ) : Object | ||
obj | Object | |
return | Object |
protected RenderMemberControl ( |
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position | ||
return | void |
protected SetValue ( AnimatorParameter value ) : void | ||
value | AnimatorParameter | |
return | void |
protected Update ( UnityEditor.SerializedProperty property ) : void | ||
property | UnityEditor.SerializedProperty | |
return | void |
protected SerializedProperty,UnityEditor nameProperty | ||
return | UnityEditor.SerializedProperty |
protected SerializedProperty,UnityEditor property | ||
return | UnityEditor.SerializedProperty |