Property | Type | Description |
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Method | Description | |
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GetEnemyPoints ( ) : List |
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IsSafePositionEx ( this position, bool considerAllyTurrets = true, bool considerLhEnemies = true ) : bool |
Vayne Hunter Revolution E Safe Position
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PassesNoEIntoEnemiesCheck ( this position ) : bool |
public static IsSafePositionEx ( this position, bool considerAllyTurrets = true, bool considerLhEnemies = true ) : bool | ||
position | this | The position |
considerAllyTurrets | bool | Consider ally turrets firepower? |
considerLhEnemies | bool | Consider Low Health enemies? |
return | bool |
public static PassesNoEIntoEnemiesCheck ( this position ) : bool | ||
position | this | |
return | bool |