C# Class HoudiniEngineUnity.HEU_LoadBufferVolumeLayer

ファイルを表示 Open project: sideeffects/HoudiniEngineForUnity Class Usage Examples

Public Properties

Property Type Description
_center Vector3
_diffuseTexturePath string
_hasLayerAttributes bool
_heightMapHeight int
_heightMapWidth int
_heightRange float
_layerName string
_layerPath string
_layerType HFLayerType
_maskTexturePath string
_maxBounds Vector3
_maxHeight float
_metallic float
_minBounds Vector3
_minHeight float
_normalScale float
_normalTexturePath string
_normalizedHeights float[]
_partID HAPI_PartId
_position Vector3
_smoothness float
_specularColor Color
_strength float
_terrainSizeX float
_terrainSizeY float
_tile int
_tileOffset Vector2
_tileSize Vector2
_uiExpanded bool

Property Details

_center public_oe property

public Vector3 _center
return Vector3

_diffuseTexturePath public_oe property

public string _diffuseTexturePath
return string

_hasLayerAttributes public_oe property

public bool _hasLayerAttributes
return bool

_heightMapHeight public_oe property

public int _heightMapHeight
return int

_heightMapWidth public_oe property

public int _heightMapWidth
return int

_heightRange public_oe property

public float _heightRange
return float

_layerName public_oe property

public string _layerName
return string

_layerPath public_oe property

public string _layerPath
return string

_layerType public_oe property

public HFLayerType _layerType
return HFLayerType

_maskTexturePath public_oe property

public string _maskTexturePath
return string

_maxBounds public_oe property

public Vector3 _maxBounds
return Vector3

_maxHeight public_oe property

public float _maxHeight
return float

_metallic public_oe property

public float _metallic
return float

_minBounds public_oe property

public Vector3 _minBounds
return Vector3

_minHeight public_oe property

public float _minHeight
return float

_normalScale public_oe property

public float _normalScale
return float

_normalTexturePath public_oe property

public string _normalTexturePath
return string

_normalizedHeights public_oe property

public float[] _normalizedHeights
return float[]

_partID public_oe property

public HAPI_PartId _partID
return HAPI_PartId

_position public_oe property

public Vector3 _position
return Vector3

_smoothness public_oe property

public float _smoothness
return float

_specularColor public_oe property

public Color _specularColor
return Color

_strength public_oe property

public float _strength
return float

_terrainSizeX public_oe property

public float _terrainSizeX
return float

_terrainSizeY public_oe property

public float _terrainSizeY
return float

_tile public_oe property

public int _tile
return int

_tileOffset public_oe property

public Vector2 _tileOffset
return Vector2

_tileSize public_oe property

public Vector2 _tileSize
return Vector2

_uiExpanded public_oe property

public bool _uiExpanded
return bool