Property | Type | Description | |
---|---|---|---|
_bigMap | Image | ||
_mapTerrain | Heroes.Core.Map.Terrain.MapTerrain |
Method | Description | |
---|---|---|
BigMapDraw ( ) : System | ||
Draw ( ) : void |
Method | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
Clean up any resources being used.
|
|
OnPaint ( PaintEventArgs e ) : void |
Method | Description | |
---|---|---|
BigMapController_Load ( object sender, EventArgs e ) : void | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
|
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
return | void |
protected OnPaint ( PaintEventArgs e ) : void | ||
e | PaintEventArgs | |
return | void |