Property | Type | Description | |
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LookAt | System.Vector3 | ||
Position | System.Vector3 | ||
UpVector | System.Vector3 | ||
device | Device | ||
fixedrotation | bool | ||
i | float | ||
j | float | ||
k | float | ||
oldx | int | ||
oldy | int | ||
radianh | float | ||
radianv | float | ||
radius | float | ||
speed | float | ||
x | float | ||
y | float | ||
z | float |
Method | Description | |
---|---|---|
AimCamera ( System.Vector3 v ) : void |
The aim camera.
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Camera2 ( |
Initializes a new instance of the Camera2 class.
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ComputePosition ( ) : void |
The compute position.
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ComputeStrafe ( bool right ) : void |
The compute strafe.
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DegreesToRadian ( float degree ) : float |
The degrees to radian.
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Dispose ( ) : void |
The dispose.
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SetFixed ( ) : void |
The set fixed.
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change ( int x, int y ) : void |
The change.
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move ( ) : bool |
The move.
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public AimCamera ( System.Vector3 v ) : void | ||
v | System.Vector3 | The v. |
return | void |
public Camera2 ( |
||
form | The form. | |
return | System |
public ComputeStrafe ( bool right ) : void | ||
right | bool | The right. |
return | void |
public DegreesToRadian ( float degree ) : float | ||
degree | float | The degree. |
return | float |