C# Class GSF.TimeSeries.PrecisionInputTimer

Precision input timer.
This class is used to create highly accurate simulated data inputs aligned to the local clock.
One static instance of this internal class is created per encountered frame rate.
Inheritance: IDisposable
ファイルを表示 Open project: GridProtectionAlliance/gsf Class Usage Examples

Public Methods

Method Description
AddReference ( ) : void

Adds a reference to this PrecisionInputTimer.

Attach ( int framesPerSecond, Action exceptionHandler = null ) : PrecisionInputTimer

Attach to a PrecisionInputTimer for the specified framesPerSecond.

Detach ( PrecisionInputTimer &timer ) : void

Detach from the PrecisionInputTimer.

Timer reference will be set to null after detach.

Dispose ( ) : void

Releases all the resources used by the PrecisionInputTimer object.

RemoveReference ( ) : void

Removes a reference to this PrecisionInputTimer.

Private Methods

Method Description
Dispose ( bool disposing ) : void

Releases the unmanaged resources used by the PrecisionInputTimer object and optionally releases the managed resources.

PrecisionInputTimer ( int framesPerSecond ) : System

Create a new PrecisionInputTimer class.

SynchronizeInputTimer ( object state ) : void
m_timer_Tick ( object sender, EventArgs e ) : void

Method Details

AddReference() public method

Adds a reference to this PrecisionInputTimer.
public AddReference ( ) : void
return void

Attach() public static method

Attach to a PrecisionInputTimer for the specified framesPerSecond.
public static Attach ( int framesPerSecond, Action exceptionHandler = null ) : PrecisionInputTimer
framesPerSecond int Desired frames per second for the input timer.
exceptionHandler Action Optional delegate to handle exception reporting from the timer.
return PrecisionInputTimer

Detach() public static method

Detach from the PrecisionInputTimer.
Timer reference will be set to null after detach.
public static Detach ( PrecisionInputTimer &timer ) : void
timer PrecisionInputTimer Timer instance to detach from.
return void

Dispose() public method

Releases all the resources used by the PrecisionInputTimer object.
public Dispose ( ) : void
return void

RemoveReference() public method

Removes a reference to this PrecisionInputTimer.
public RemoveReference ( ) : void
return void