Property | Type | Description | |
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AutoCompleteCommand | Suggestion | ||
AutoCompleteVariable | Suggestion | ||
FeedConfigs | void | ||
GetCommand | |||
LongestCommon | string | ||
LongestCommon | string |
Method | Description | |
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AutoComplete ( string input ) : Suggestion |
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ExecuteQueue ( |
Executes enqueued commands. Updates delayed commands.
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Initialize ( Game game, |
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Invoker ( Game game, CommandAffinity affinity ) : System |
Creates instance of Invoker.
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PurgeHistory ( ) : void |
Purges all history.
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Push ( string commandLine ) : |
Parses and pushes command to the queue.
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Push ( |
Parse given string and push parsed command to queue.
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PushAndExecute ( string commandLine ) : object |
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Undo ( ) : void |
Undo one command.
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Method | Description | |
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AutoCompleteCommand ( string input, string args, string commandName ) : Suggestion |
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AutoCompleteVariable ( string input, string args, |
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FeedConfigs ( IEnumerable |
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GetCommand ( string name ) : |
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LongestCommon ( IEnumerable |
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LongestCommon ( string a, string b ) : string |
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public AutoComplete ( string input ) : Suggestion | ||
input | string | |
return | Suggestion |
public ExecuteQueue ( |
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gameTime | ||
affinity | CommandAffinity | |
forceDelayed | bool | |
return | void |
public Initialize ( Game game, |
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game | Game | |
types | ||
return | void |
public Invoker ( Game game, CommandAffinity affinity ) : System | ||
game | Game | Game instance |
affinity | CommandAffinity | |
return | System |
public PushAndExecute ( string commandLine ) : object | ||
commandLine | string | |
return | object |