Property | Type | Description | |
---|---|---|---|
DefaultShapeColor | Color | ||
InactiveShapeColor | Color | ||
KinematicShapeColor | Color | ||
SleepingShapeColor | Color | ||
StaticShapeColor | Color |
Method | Description | |
---|---|---|
DebugViewSilverlight ( System.Windows.Controls.Canvas debugCanvas, System.Windows.Controls.TextBlock txtDebug, |
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Dispose ( ) : void | ||
DrawAABB ( |
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DrawCircle ( Vector2 center, float radius, Color color ) : void | ||
DrawCircle ( Vector2 center, float radius, float red, float green, float blue ) : void | ||
DrawDebugData ( ) : void |
Call this to draw shapes and other debug draw data.
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DrawPoint ( Vector2 p, float size, Color color ) : void | ||
DrawPolygon ( Vector2 vertices, int count, Color color ) : void | ||
DrawPolygon ( Vector2 vertices, int count, float red, float green, float blue, bool closed = true ) : void | ||
DrawSegment ( Vector2 start, Vector2 end, Color color ) : void | ||
DrawSegment ( Vector2 start, Vector2 end, float red, float green, float blue ) : void | ||
DrawSolidCircle ( Vector2 center, float radius, Vector2 axis, Color color ) : void | ||
DrawSolidCircle ( Vector2 center, float radius, Vector2 axis, float red, float green, float blue ) : void | ||
DrawSolidPolygon ( Vector2 vertices, int count, Color color ) : void | ||
DrawSolidPolygon ( Vector2 vertices, int count, Color color, bool outline ) : void | ||
DrawSolidPolygon ( Vector2 vertices, int count, float red, float green, float blue ) : void | ||
DrawTransform ( FarseerPhysics.Common.Transform &transform ) : void |
Method | Description | |
---|---|---|
DrawDebugPanel ( ) : void | ||
DrawJoint ( |
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DrawShape ( |
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PreSolve ( |
public DebugViewSilverlight ( System.Windows.Controls.Canvas debugCanvas, System.Windows.Controls.TextBlock txtDebug, |
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debugCanvas | System.Windows.Controls.Canvas | |
txtDebug | System.Windows.Controls.TextBlock | |
world | ||
return | System |
public DrawAABB ( |
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aabb | ||
color | Color | |
return | void |
public DrawCircle ( Vector2 center, float radius, Color color ) : void | ||
center | Vector2 | |
radius | float | |
color | Color | |
return | void |
public DrawCircle ( Vector2 center, float radius, float red, float green, float blue ) : void | ||
center | Vector2 | |
radius | float | |
red | float | |
green | float | |
blue | float | |
return | void |
public DrawPoint ( Vector2 p, float size, Color color ) : void | ||
p | Vector2 | |
size | float | |
color | Color | |
return | void |
public DrawPolygon ( Vector2 vertices, int count, Color color ) : void | ||
vertices | Vector2 | |
count | int | |
color | Color | |
return | void |
public DrawPolygon ( Vector2 vertices, int count, float red, float green, float blue, bool closed = true ) : void | ||
vertices | Vector2 | |
count | int | |
red | float | |
green | float | |
blue | float | |
closed | bool | |
return | void |
public DrawSegment ( Vector2 start, Vector2 end, Color color ) : void | ||
start | Vector2 | |
end | Vector2 | |
color | Color | |
return | void |
public DrawSegment ( Vector2 start, Vector2 end, float red, float green, float blue ) : void | ||
start | Vector2 | |
end | Vector2 | |
red | float | |
green | float | |
blue | float | |
return | void |
public DrawSolidCircle ( Vector2 center, float radius, Vector2 axis, Color color ) : void | ||
center | Vector2 | |
radius | float | |
axis | Vector2 | |
color | Color | |
return | void |
public DrawSolidCircle ( Vector2 center, float radius, Vector2 axis, float red, float green, float blue ) : void | ||
center | Vector2 | |
radius | float | |
axis | Vector2 | |
red | float | |
green | float | |
blue | float | |
return | void |
public DrawSolidPolygon ( Vector2 vertices, int count, Color color ) : void | ||
vertices | Vector2 | |
count | int | |
color | Color | |
return | void |
public DrawSolidPolygon ( Vector2 vertices, int count, Color color, bool outline ) : void | ||
vertices | Vector2 | |
count | int | |
color | Color | |
outline | bool | |
return | void |
public DrawSolidPolygon ( Vector2 vertices, int count, float red, float green, float blue ) : void | ||
vertices | Vector2 | |
count | int | |
red | float | |
green | float | |
blue | float | |
return | void |
public DrawTransform ( FarseerPhysics.Common.Transform &transform ) : void | ||
transform | FarseerPhysics.Common.Transform | |
return | void |