C# Class FSO.IDE.ResourceBrowser.OBJDEditor

Inheritance: System.Windows.Forms.UserControl
ファイルを表示 Open project: RHY3756547/FreeSO

Public Properties

Property Type Description
ActiveObj GameObject
Master ObjectWindow

Public Methods

Method Description
Init ( GameObject obj, ObjectWindow master ) : void
OBJDEditor ( ) : System
UpdateOBJD ( GameObject tobj ) : void

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
CTSSButton_Click ( object sender, EventArgs e ) : void
GUIDEntry_TextChanged ( object sender, EventArgs e ) : void
GenericCombo_SelectedIndexChanged ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

MultitileList_DrawItem ( object sender, DrawItemEventArgs e ) : void
NameEntry_TextChanged ( object sender, EventArgs e ) : void
NewMultitile_Click ( object sender, EventArgs e ) : void
NumberEntry_ValueChanged ( object sender, EventArgs e ) : void
OBJDCheck_CheckedChanged ( object sender, EventArgs e ) : void
XOffset_ValueChanged ( object sender, EventArgs e ) : void
YOffset_ValueChanged ( object sender, EventArgs e ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

Init() public method

public Init ( GameObject obj, ObjectWindow master ) : void
obj GameObject
master ObjectWindow
return void

OBJDEditor() public method

public OBJDEditor ( ) : System
return System

UpdateOBJD() public method

public UpdateOBJD ( GameObject tobj ) : void
tobj GameObject
return void

Property Details

ActiveObj public_oe property

public GameObject ActiveObj
return GameObject

Master public_oe property

public ObjectWindow Master
return ObjectWindow