Property | Type | Description |
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Method | Description | |
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ClaimedID ( int id ) : int |
Server ID of the person who first claimed the mob
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Distance ( int id ) : double |
NPC's distance from player
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GetPosition ( int id ) : Position |
Gets the position of the NPC
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HPPCurrent ( int id ) : short |
NPC's current hit point percent
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IsActive ( int id ) : bool |
Whether the NPC is active or not
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IsClaimed ( int id ) : bool |
Whether the NPC is claimed or not
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NPCBit ( int id ) : byte |
If the NPC is rendered on the screen
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NPCTools ( int instanceID ) : System |
Constructor
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NPCType ( int id ) : NPCType |
Type of NPC
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Name ( int id ) : string |
Name of the NPC
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PetID ( int id ) : int |
Uses player index to get PetID
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PosH ( int id ) : float |
H position of the NPC
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PosX ( int id ) : float |
X position of the NPC
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PosY ( int id ) : float |
Y position of the NPC
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PosZ ( int id ) : float |
Z position of the NPC
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Status ( int id ) : Status |
NPC's status
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TPCurrent ( int id ) : short |
NPC's current TP
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public NPCTools ( int instanceID ) : System | ||
instanceID | int | Instance ID generated from FFACE |
return | System |