Method | Description | |
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AddNewPosition ( |
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PathRecorder ( IMemoryAPI memory ) : System |
Create a new PathRecorder with saving and loading features.
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Start ( ) : void |
Starts recording of character's path.
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Stop ( ) : void |
Stops recording of character's path.
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Method | Description | |
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RouteRecorder_Tick ( object sender, |
Records a new path for the player to travel.
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public AddNewPosition ( |
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position | ||
return | void |
public PathRecorder ( IMemoryAPI memory ) : System | ||
memory | IMemoryAPI | |
return | System |