Method | Description | |
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StartAsync ( |
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StopAsync ( ) : Task |
Method | Description | |
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CreateEmbeddedServer ( string gameDir, System.Guid save ) : void | ||
OnServerStatusChange ( string status ) : void | ||
ServerMain ( object arg ) : void | ||
UpdateStatus ( string status ) : void |
public StartAsync ( |
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options | ||
return | Task |