Method |
Description |
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CreateChunk ( IntVector3 cp ) : Chunk |
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Data_MapChanged ( EnvironmentObject oldMap, EnvironmentObject newMap ) : void |
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FreeChunk ( Chunk chunk ) : void |
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GetChunk ( IntVector3 cp ) : Chunk |
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GetFrustumFarthestCorner ( BoundingFrustum &frustum ) : System.Vector3 |
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InvalidateChunk ( Chunk chunk ) : void |
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InvalidateChunk ( IntVector3 cp ) : void |
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InvalidateDueVisibilityChange ( IntVector3 cameraChunkPos ) : void |
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InvalidateXYPlane ( int z ) : void |
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InvalidateXZPlane ( int y ) : void |
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InvalidateYZPlane ( int x ) : void |
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OnTileChanged ( IntVector3 p ) : void |
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OnViewGridCornerChanged ( IntVector3 oldValue, IntVector3 newValue ) : void |
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ProcessRebuildList ( IntVector3 cameraChunkPos ) : void |
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SetChunk ( IntVector3 cp, Chunk chunk ) : void |
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UpdateDrawList ( ) : void |
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UpdateNearList ( ) : void |
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UpdateTile ( IntVector3 p ) : void |
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