Method | Description | |
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AddConquestTokens ( int tokens ) : void |
Add a number of tokens to the pool Add 'this' number of conquest tokens to the pool of tokens!
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AddHero ( int playerId, Hero hero ) : void |
Add a hero to the hero party. Add 'this' hero to the list of heroes in the HeroParty!
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AddRuneKey ( RuneKey runeKey ) : void |
Adds
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GetPlayerId ( Hero hero ) : int |
Fetches the player id for a given Hero if it is in the party.
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HeroParty ( ) : System.Collections.Generic |
Initializes a new instance of the HeroParty class.
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RemoveConquestTokens ( int tokens ) : void |
Removes a number of tokens from the pool Remove 'this' number of conquest tokens from the pool of tokens!
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Method | Description | |
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HasRuneKey ( RuneKey runeKey ) : bool |
public AddConquestTokens ( int tokens ) : void | ||
tokens | int | /// The number of tokens to be added /// |
return | void |
public AddHero ( int playerId, Hero hero ) : void | ||
playerId | int | PlayerId of the player that holds the Hero. |
hero | Hero | The hero to add. |
return | void |
public AddRuneKey ( RuneKey runeKey ) : void | ||
runeKey | RuneKey | /// The rune key. /// |
return | void |
public GetPlayerId ( Hero hero ) : int | ||
hero | Hero | The hero we want the player id for. |
return | int |
public HeroParty ( ) : System.Collections.Generic | ||
return | System.Collections.Generic |
public RemoveConquestTokens ( int tokens ) : void | ||
tokens | int | /// The number of tokens to be removed, must be possitive /// |
return | void |