Property | Type | Description | |
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ParticleEffect | System | ||
TryGet |
Method | Description | |
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Equals ( object obj ) : bool | ||
Get ( string effectName, bool loadResources = true ) : |
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GetChild ( int index ) : |
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GetHashCode ( ) : int | ||
LoadResources ( ) : void | ||
Remove ( ) : void | ||
Spawn ( |
Spawns this effect
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this ( int i ) : |
Gets sub-effect by index.
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this ( string name ) : |
Gets sub-effect by name.
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Method | Description | |
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ParticleEffect ( |
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TryGet ( |
public static Get ( string effectName, bool loadResources = true ) : |
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effectName | string | |
loadResources | bool | Load all required resources? |
return |
public GetChild ( int index ) : |
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index | int | |
return |
public Spawn ( |
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pos | World location to place emitter at. | |
dir | World rotation of emitter, set to Vec3.Up if null. | |
scale | float | Scale of the emitter. |
independent | bool | |
return |