Method |
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CompileAndProcess ( string provider, string searchPattern, List &scripts ) : bool |
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CompileFromSource ( CodeDomProvider provider, string searchPattern ) : Assembly |
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GetFlowNodePortType ( Type type, string &prefix, CryEngine.FlowSystem.PortAttribute portAttribute ) : NodePortType |
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ProcessAssembly ( Assembly assembly ) : IEnumerable |
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TryGetActorParams ( Type type, ScriptType scriptType ) : ActorRegistrationParams |
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TryGetEntityFlowNodeParams ( Type type ) : IScriptRegistrationParams |
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TryGetEntityParams ( Type type ) : IScriptRegistrationParams |
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TryGetEntityProperty ( MemberInfo memberInfo, Dictionary &folders ) : bool |
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TryGetFlowNodeInput ( CryEngine.FlowSystem.PortAttribute portAttribute, MethodInfo method, InputPortConfig &inputPortConfig ) : bool |
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TryGetFlowNodeOutput ( CryEngine.FlowSystem.PortAttribute portAttribute, MemberInfo memberInfo, OutputPortConfig &outputPortConfig ) : bool |
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TryGetFlowNodeParams ( Type type ) : IScriptRegistrationParams |
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TryGetGamemodeParams ( Type type ) : IScriptRegistrationParams |
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