Property | Type | Description | |
---|---|---|---|
HealthSlider | Slider | ||
controls | |||
damageImage | |||
flashColour | |||
flashSpeed | float | ||
password | string | ||
player | |||
username | string |
Method | Description | |
---|---|---|
TakeDamage ( uint amount ) : uint | ||
ToggleBeam ( ) : void | ||
animate ( float h, float v, float a, float b ) : void | ||
attack ( ) : void | ||
beginMovement ( ) : void | ||
block ( bool blocking ) : void | ||
die ( ) : void | ||
jump ( ) : void | ||
move ( float h, float v, float ignored ) : void | ||
turn ( float x, float y ) : void |
Method | Description | |
---|---|---|
FixedUpdate ( ) : void | ||
OnAnimatorIK ( ) : void | ||
Start ( ) : void | ||
playDamagedAnimation ( ) : void |
public animate ( float h, float v, float a, float b ) : void | ||
h | float | |
v | float | |
a | float | |
b | float | |
return | void |
public move ( float h, float v, float ignored ) : void | ||
h | float | |
v | float | |
ignored | float | |
return | void |
public static GameObject,UnityEngine player | ||
return |