Method | Description | |
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ApplyEffect ( int &DamageValue, CastInfos DamageInfos = null ) : FightActionResultEnum |
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RemoveEffect ( ) : FightActionResultEnum |
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StateBuff ( CastInfos CastInfos, AbstractFighter Target ) : System |
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public ApplyEffect ( int &DamageValue, CastInfos DamageInfos = null ) : FightActionResultEnum | ||
DamageValue | int | |
DamageInfos | CastInfos | |
return | FightActionResultEnum |
public RemoveEffect ( ) : FightActionResultEnum | ||
return | FightActionResultEnum |
public StateBuff ( CastInfos CastInfos, AbstractFighter Target ) : System | ||
CastInfos | CastInfos | |
Target | AbstractFighter | |
return | System |