Method | Description | |
---|---|---|
AddFood ( |
||
Build ( bool creatures ) : void | ||
FoodMatrix ( int length, int height, IFoodDistributionStrategy strategy ) : System.Drawing | ||
HasMaxFoodLevel ( |
||
HasOneBite ( |
||
TakeFood ( |
Method | Description | |
---|---|---|
GetLevelOfFood ( |
public AddFood ( |
||
currentPoint | ||
return | void |
public FoodMatrix ( int length, int height, IFoodDistributionStrategy strategy ) : System.Drawing | ||
length | int | |
height | int | |
strategy | IFoodDistributionStrategy | |
return | System.Drawing |
public HasMaxFoodLevel ( |
||
currentPoint | ||
return | bool |
public HasOneBite ( |
||
currentPoint | ||
return | bool |
public TakeFood ( |
||
currentPoint | ||
return | bool |