C# Class CSharpGL.FormUniformVariableType

Inheritance: System.Windows.Forms.Form
ファイルを表示 Open project: bitzhuwei/CSharpGL Class Usage Examples

Public Methods

Method Description
FormUniformVariableType ( bool forceReload = false ) : System

Select a type from all types that derived from specified base type.

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
FormUniformVariableType_Load ( object sender, EventArgs e ) : void
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

btnCancel_Click ( object sender, EventArgs e ) : void
btnOK_Click ( object sender, EventArgs e ) : void
btnRefresh_Click ( object sender, EventArgs e ) : void
lstType_DoubleClick ( object sender, EventArgs e ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

FormUniformVariableType() public method

Select a type from all types that derived from specified base type.
public FormUniformVariableType ( bool forceReload = false ) : System
forceReload bool reload types that derived from specified base type.
return System