Method | Description | |
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Draw ( |
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GameObject ( ) : System | ||
GameObject ( Vector2 pos ) : System | ||
GetBoundingBox ( ) : |
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SetPos ( Vector2 pos ) : void | ||
Update ( |
public abstract Draw ( |
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spriteBatch | ||
return | void |
public abstract GetBoundingBox ( ) : |
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return |
public abstract Update ( |
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gameTime | ||
return | void |