Method | Description | |
---|---|---|
Draw ( ) : void | ||
Initialize ( GameMain gameMain, string identifier, string &reason ) : bool | ||
KeyDown ( GorgonLibrary e ) : bool | ||
LoadSystem ( ) : void | ||
LoadSystem ( StarSystem system, Empire currentEmpire ) : void | ||
MouseDown ( int x, int y ) : bool | ||
MouseHover ( int x, int y, float frameDeltaTime ) : bool | ||
MouseUp ( int x, int y ) : bool | ||
MoveWindow ( ) : void |
Method | Description | |
---|---|---|
Refresh ( ) : void |
public Initialize ( GameMain gameMain, string identifier, string &reason ) : bool | ||
gameMain | GameMain | |
identifier | string | |
reason | string | |
return | bool |
public LoadSystem ( StarSystem system, Empire currentEmpire ) : void | ||
system | StarSystem | |
currentEmpire | Empire | |
return | void |
public MouseHover ( int x, int y, float frameDeltaTime ) : bool | ||
x | int | |
y | int | |
frameDeltaTime | float | |
return | bool |