Property | Type | Description | |
---|---|---|---|
childContainers | OverlayElement>.Dictionary | ||
children | OverlayElement>.Dictionary | ||
childrenProcessEvents | bool |
Method | Description | |
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AddChild ( |
Adds another OverlayElement to this container.
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AddChildContainer ( |
Add a nested container to this container.
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AddChildElement ( |
Adds another OverlayElement to this container.
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Clone ( string instanceName ) : |
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CopyFromTemplate ( |
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FindElementAt ( float x, float y ) : |
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GetChild ( string name ) : |
Gets the named child of this container.
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Initialize ( ) : void | ||
NotifyParent ( |
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NotifyViewport ( ) : void | ||
NotifyWorldTransforms ( |
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NotifyZOrder ( int zOrder ) : int | ||
PositionsOutOfDate ( ) : void |
Tell the object and its children to recalculate their positions.
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RemoveChild ( string name ) : void |
Removes a child element by its name
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Update ( ) : void | ||
UpdateRenderQueue ( |
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UpdateRenderQueue ( |
Method | Description | |
---|---|---|
OverlayElementContainer ( string name ) : System |
Don't use directly, create through GuiManager.CreateElement.
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dispose ( bool disposeManagedResources ) : void |
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public AddChild ( |
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element | ||
return | void |
public AddChildContainer ( |
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container | ||
return | void |
public AddChildElement ( |
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element | ||
return | void |
public Clone ( string instanceName ) : |
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instanceName | string | |
return |
public CopyFromTemplate ( |
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templateOverlay | ||
return | void |
public FindElementAt ( float x, float y ) : |
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x | float | |
y | float | |
return |
public GetChild ( string name ) : |
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name | string | |
return |
public NotifyParent ( |
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parent | ||
overlay | ||
return | void |
public NotifyWorldTransforms ( |
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xform | ||
return | void |
protected OverlayElementContainer ( string name ) : System | ||
name | string | |
return | System |
public UpdateRenderQueue ( |
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queue | ||
return | void |
public UpdateRenderQueue ( |
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queue | ||
updateChildren | bool | |
return | void |
protected dispose ( bool disposeManagedResources ) : void | ||
disposeManagedResources | bool | |
return | void |
protected Dictionary |
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return | OverlayElement>.Dictionary |