Method | Description | |
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Load ( ) : void |
Method | Description | |
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Game_OnUpdate ( |
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Obj_AI_Base_OnBasicAttack ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void | ||
Obj_AI_Base_OnSpellCast ( Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args ) : void | ||
Spellbook_OnStopCast ( Obj_AI_Base sender, SpellbookStopCastEventArgs args ) : void |