Method | Description | |
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Cancel ( |
Canceles skill (no special actions required)
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Complete ( |
Completes skill, placing the campfire.
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GetNearbyCampfire ( |
Returns a campfire in range of creature, or null if there is none.
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IsValidPosition ( |
Returns true if a campfire can be built at the given position.
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IsValidRegion ( |
Returns true if a campfire can be built at the given position.
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Prepare ( |
Prepares skill (effectively does nothing)
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Ready ( |
Readies skill, saving the item id to use for later.
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Use ( |
Uses skill, checking if the campfire can be built at the given position.
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Method | Description | |
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GetDuration ( SkillRank rank, int regionId ) : int |
Returns duration for rank in minutes.
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GetPropId ( Item item ) : int |
Gets the prop ID
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public Cancel ( |
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creature | ||
skill | Skill | |
return | void |
public Complete ( |
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creature | ||
skill | Skill | |
packet | Packet | |
return | void |
public static GetNearbyCampfire ( |
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creature | ||
range | int | |
return |
public static IsValidPosition ( |
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creature | ||
pos | ||
return | bool |
public static IsValidRegion ( |
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region | ||
return | bool |
public Prepare ( |
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creature | ||
skill | Skill | |
packet | Packet | |
return | bool |
public Ready ( |
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creature | ||
skill | Skill | |
packet | Packet | |
return | bool |
public Use ( |
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creature | ||
skill | Skill | |
packet | Packet | |
return | void |