Property | Type | Description | |
---|---|---|---|
FbxConverterLocation | string | ||
Header | |||
Materials | Kn5Material>.Dictionary | ||
NodesBytes | byte[] | ||
RootNode | |||
Textures | Kn5Texture>.Dictionary | ||
TexturesData | byte[]>.Dictionary |
Method | Description | |
---|---|---|
Combine ( |
||
Combine ( |
||
ConvertColladaToFbx ( string colladaFilename, string fbxFilename ) : void | ||
CreateEmpty ( ) : |
||
ExportCollada ( string filename ) : void | ||
ExportFbx ( string filename ) : void | ||
ExportFbxWithIni ( string fbxFilename ) : void | ||
ExportFbxWithIniAsync ( string fbxFilename, IProgress |
||
ExportIni_Header ( System.IO.IniFile iniFile ) : void | ||
ExportTextures ( string textureDir ) : void | ||
ExportTexturesAsync ( string textureDir, IProgress |
||
FromDirectory ( string dir, bool jsonMode ) : |
||
FromFile ( string filename, bool skipTextures = false ) : |
||
FromHeaderJson ( string file ) : |
||
FromMaterialsJson ( string file ) : Kn5Material>.Dictionary |
||
FromModelsIniFile ( string filename, bool skipTextures = false ) : |
||
FromNodesJson ( string file ) : |
||
FromStream ( |
||
IsWithoutTextures ( ) : bool | ||
LoadTexturesFrom ( string filename ) : void | ||
RemoveAllByName ( |
||
RemoveAllByName ( string name ) : int | ||
Save ( string filename, bool saveNodes = false ) : void | ||
SaveAll ( string filename ) : void | ||
SetTexture ( [ textureName, string filename ) : void |
Method | Description | |
---|---|---|
CalculateMatrix ( float position, float rotation ) : float[] | ||
ExportCollada_Material ( XmlWriter xml, |
||
ExportCollada_MaterialEffect ( XmlWriter xml, |
||
ExportCollada_MaterialEffectTexture ( XmlWriter xml, |
||
ExportCollada_Mesh ( XmlWriter xml, string name, IReadOnlyList |
||
ExportCollada_MeshWrapper ( XmlWriter xml, |
||
ExportCollada_Node ( XmlWriter xml, |
||
ExportCollada_NodeSub ( XmlWriter xml, IReadOnlyList |
||
ExportCollada_NodeSub_BindMaterial ( XmlWriter xml ) : void | ||
ExportCollada_NodeSub_Inner ( XmlWriter xml, IReadOnlyList |
||
ExportCollada_Scene ( XmlWriter xml ) : void | ||
ExportCollada_Skinned ( XmlWriter xml, |
||
ExportCollada_Texture ( XmlWriter xml, |
||
ExportIni ( string filename, string fbxName = null ) : void | ||
ExportIni_Materials ( System.IO.IniFile iniFile ) : void | ||
ExportIni_Node ( System.IO.IniFile iniFile, string parentName, |
||
ExportIni_Nodes ( System.IO.IniFile iniFile, string fbxName ) : void | ||
ExportIni_TrackNode ( System.IO.IniFile iniFile, string parentName, |
||
FirstByName ( string name ) : |
||
FirstFiltered ( bool>.Func |
||
FromDirectory_Header ( string dir ) : void | ||
FromDirectory_Materials ( string dir ) : void | ||
FromDirectory_Nodes ( string dir, bool jsonMode ) : void | ||
FromDirectory_Textures ( string dir ) : void | ||
FromFile_Header ( |
||
FromFile_Materials ( |
||
FromFile_Node ( |
||
FromFile_Nodes ( |
||
FromFile_SkipTextures ( |
||
FromFile_Textures ( |
||
GetFbxConverterLocation ( ) : string | ||
GetMaterial ( uint id ) : |
||
IsMultiMaterial ( |
||
Kn5 ( ) : System | ||
Kn5 ( string filename ) : System | ||
Save_Node ( |
public Combine ( |
||
other | ||
position | float | |
rotation | float | |
return | void |
public ConvertColladaToFbx ( string colladaFilename, string fbxFilename ) : void | ||
colladaFilename | string | |
fbxFilename | string | |
return | void |
public ExportCollada ( string filename ) : void | ||
filename | string | |
return | void |
public ExportFbxWithIni ( string fbxFilename ) : void | ||
fbxFilename | string | |
return | void |
public ExportFbxWithIniAsync ( string fbxFilename, IProgress |
||
fbxFilename | string | |
progress | IProgress |
|
cancellation | CancellationToken | |
return | Task |
public ExportIni_Header ( System.IO.IniFile iniFile ) : void | ||
iniFile | System.IO.IniFile | |
return | void |
public ExportTextures ( string textureDir ) : void | ||
textureDir | string | |
return | void |
public ExportTexturesAsync ( string textureDir, IProgress |
||
textureDir | string | |
progress | IProgress |
|
cancellation | CancellationToken | |
return | Task |
public static FromDirectory ( string dir, bool jsonMode ) : |
||
dir | string | |
jsonMode | bool | |
return |
public static FromFile ( string filename, bool skipTextures = false ) : |
||
filename | string | |
skipTextures | bool | |
return |
public FromHeaderJson ( string file ) : |
||
file | string | |
return |
public FromMaterialsJson ( string file ) : Kn5Material>.Dictionary |
||
file | string | |
return | Kn5Material>.Dictionary |
public static FromModelsIniFile ( string filename, bool skipTextures = false ) : |
||
filename | string | |
skipTextures | bool | |
return |
public FromNodesJson ( string file ) : |
||
file | string | |
return |
public static FromStream ( |
||
entry | ||
skipTextures | bool | |
return |
public LoadTexturesFrom ( string filename ) : void | ||
filename | string | |
return | void |
public RemoveAllByName ( |
||
node | ||
name | string | |
return | int |
public Save ( string filename, bool saveNodes = false ) : void | ||
filename | string | |
saveNodes | bool | |
return | void |
public SetTexture ( [ textureName, string filename ) : void | ||
textureName | [ | |
filename | string | |
return | void |
public static string FbxConverterLocation | ||
return | string |