Method | Description | |
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Bush ( int passage ) : Microsoft.Xna.Framework.Graphics.Texture2D |
Caches and returns an icon used for Bush flags.
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Counter ( int passage ) : Microsoft.Xna.Framework.Graphics.Texture2D |
Caches and returns an icon used for Counter flags.
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Passage ( int passage ) : Microsoft.Xna.Framework.Graphics.Texture2D |
Caches and returns an icon used for Passage.
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Passage4Dir ( int passage ) : Microsoft.Xna.Framework.Graphics.Texture2D |
Caches and returns an icon used for Passage 4-Dir.
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Priority ( int priority ) : Microsoft.Xna.Framework.Graphics.Texture2D |
Caches and returns an icon used for Priority.
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Terrain ( int terrain ) : Microsoft.Xna.Framework.Graphics.Texture2D |
Caches and returns an icon used for Terrain Tags.
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Method | Description | |
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CacheTexture ( string key ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
GetBitmap ( string key ) : |
public static Bush ( int passage ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
passage | int | Passage value |
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public static Counter ( int passage ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
passage | int | Passage value |
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public static Passage ( int passage ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
passage | int | Passage value |
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public static Passage4Dir ( int passage ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
passage | int | Passage value |
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public static Priority ( int priority ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
priority | int | Priority value |
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public static Terrain ( int terrain ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
terrain | int | Terrain tag value |
return | Microsoft.Xna.Framework.Graphics.Texture2D |