C# Class UnityEngine_AudioSourceWrap, UnityHello

ファイルを表示 Open project: woshihuo12/UnityHello Class Usage Examples

Public Methods

Method Description
Register ( LuaState L ) : void

Private Methods

Method Description
GetCustomCurve ( IntPtr L ) : int
GetOutputData ( IntPtr L ) : int
GetSpatializerFloat ( IntPtr L ) : int
GetSpectrumData ( IntPtr L ) : int
Pause ( IntPtr L ) : int
Play ( IntPtr L ) : int
PlayClipAtPoint ( IntPtr L ) : int
PlayDelayed ( IntPtr L ) : int
PlayOneShot ( IntPtr L ) : int
PlayScheduled ( IntPtr L ) : int
SetCustomCurve ( IntPtr L ) : int
SetScheduledEndTime ( IntPtr L ) : int
SetScheduledStartTime ( IntPtr L ) : int
SetSpatializerFloat ( IntPtr L ) : int
Stop ( IntPtr L ) : int
UnPause ( IntPtr L ) : int
_CreateUnityEngine_AudioSource ( IntPtr L ) : int
get_bypassEffects ( IntPtr L ) : int
get_bypassListenerEffects ( IntPtr L ) : int
get_bypassReverbZones ( IntPtr L ) : int
get_clip ( IntPtr L ) : int
get_dopplerLevel ( IntPtr L ) : int
get_ignoreListenerPause ( IntPtr L ) : int
get_ignoreListenerVolume ( IntPtr L ) : int
get_isPlaying ( IntPtr L ) : int
get_loop ( IntPtr L ) : int
get_maxDistance ( IntPtr L ) : int
get_minDistance ( IntPtr L ) : int
get_mute ( IntPtr L ) : int
get_outputAudioMixerGroup ( IntPtr L ) : int
get_panStereo ( IntPtr L ) : int
get_pitch ( IntPtr L ) : int
get_playOnAwake ( IntPtr L ) : int
get_priority ( IntPtr L ) : int
get_reverbZoneMix ( IntPtr L ) : int
get_rolloffMode ( IntPtr L ) : int
get_spatialBlend ( IntPtr L ) : int
get_spatialize ( IntPtr L ) : int
get_spread ( IntPtr L ) : int
get_time ( IntPtr L ) : int
get_timeSamples ( IntPtr L ) : int
get_velocityUpdateMode ( IntPtr L ) : int
get_volume ( IntPtr L ) : int
op_Equality ( IntPtr L ) : int
set_bypassEffects ( IntPtr L ) : int
set_bypassListenerEffects ( IntPtr L ) : int
set_bypassReverbZones ( IntPtr L ) : int
set_clip ( IntPtr L ) : int
set_dopplerLevel ( IntPtr L ) : int
set_ignoreListenerPause ( IntPtr L ) : int
set_ignoreListenerVolume ( IntPtr L ) : int
set_loop ( IntPtr L ) : int
set_maxDistance ( IntPtr L ) : int
set_minDistance ( IntPtr L ) : int
set_mute ( IntPtr L ) : int
set_outputAudioMixerGroup ( IntPtr L ) : int
set_panStereo ( IntPtr L ) : int
set_pitch ( IntPtr L ) : int
set_playOnAwake ( IntPtr L ) : int
set_priority ( IntPtr L ) : int
set_reverbZoneMix ( IntPtr L ) : int
set_rolloffMode ( IntPtr L ) : int
set_spatialBlend ( IntPtr L ) : int
set_spatialize ( IntPtr L ) : int
set_spread ( IntPtr L ) : int
set_time ( IntPtr L ) : int
set_timeSamples ( IntPtr L ) : int
set_velocityUpdateMode ( IntPtr L ) : int
set_volume ( IntPtr L ) : int

Method Details

Register() public static method

public static Register ( LuaState L ) : void
L LuaState
return void