Property | Type | Description | |
---|---|---|---|
_textEnemyTargetable | Text | ||
_textOrientation | Text | ||
_textPiercing | Text | ||
_textRange | Text | ||
board | GameObject | ||
rawImage |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
SetLayerRecursively ( GameObject obj, int newLayer ) : void | ||
Update ( ) : void | ||
UpdateArea ( ) : void | ||
UpdateRange ( ) : void |
public SetLayerRecursively ( GameObject obj, int newLayer ) : void | ||
obj | GameObject | |
newLayer | int | |
return | void |