Method | Description | |
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Create ( string name, Vector3 pos ) : UIListButton, |
Creates a GameObject and attaches this component type to it.
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Create ( string name, Vector3 pos, Quaternion rotation ) : UIListButton, |
Creates a GameObject and attaches this component type to it.
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OnInput ( POINTER_INFO, &ptr ) : void |
static public Create ( string name, Vector3 pos ) : UIListButton, | ||
name | string | Name to give to the new GameObject. |
pos | Vector3 | Position, in world space, where the new object should be created. |
return | UIListButton, |
static public Create ( string name, Vector3 pos, Quaternion rotation ) : UIListButton, | ||
name | string | Name to give to the new GameObject. |
pos | Vector3 | Position, in world space, where the new object should be created. |
rotation | Quaternion | Rotation of the object. |
return | UIListButton, |