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TileInfo
C# Class TileInfo, UnderworldExporter
Inheritance:
MonoBehaviour
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Open project: hankmorgan/UnderworldExporter
Class Usage Examples
Public Properties
Property
Type
Description
CeilingHeight
].int[
FloorHeight
].int[
Render
].int[
isBridge
].bool[
isDoor
].bool[
isLava
].bool[
isWater
].bool[
tileType
].int[
tileVisited
].bool[
Property Details
CeilingHeight
public_oe property
The height of the ceiling. Always the same in UW
public
int[,]
CeilingHeight
return
].int[
FloorHeight
public_oe property
The height of the floor.
public
int[,]
FloorHeight
return
].int[
Render
public_oe property
Is the tile rendered
public
int[,]
Render
return
].int[
isBridge
public_oe property
Is there a bridge in this tile
public
bool[,]
isBridge
return
].bool[
isDoor
public_oe property
Is there a door in this tile
public
bool[,]
isDoor
return
].bool[
isLava
public_oe property
Is the tile a lava tile.
public
bool[,]
isLava
return
].bool[
isWater
public_oe property
Is the tile a water tile
public
bool[,]
isWater
return
].bool[
tileType
public_oe property
The type of the tile.
public
int[,]
tileType
return
].int[
tileVisited
public_oe property
Has the tile been visited by the player.
public
bool[,]
tileVisited
return
].bool[