Method | Description | |
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Apply ( float deltaTime ) : bool |
Applies the Buff.
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EndEffect ( ) : void |
Ends a Buff's effect.
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ReverseDirection ( EnemyBase, owner, float duration ) : System.Collections.Generic |
Initializes an instance of DebuffBase.
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Method | Description | |
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MoveOwner ( Node, end ) : void |
Set the path of the agent to a new destination.
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public Apply ( float deltaTime ) : bool | ||
deltaTime | float | The time between the last application. |
return | bool |
public ReverseDirection ( EnemyBase, owner, float duration ) : System.Collections.Generic | ||
owner | EnemyBase, | The agent under the effect. |
duration | float | The length of time the buff is active. |
return | System.Collections.Generic |