Property | Type | Description | |
---|---|---|---|
ZLayer | int | ||
accuratePosition | Vector3 | ||
animationMaxIndex | int | ||
animationMinIndex | int | ||
animationMode | AnimationMode | ||
currentCellKey | int | ||
currentRowKey | int | ||
flipHorizontal | bool | ||
flipVertical | bool | ||
grid9Bottom | int | ||
grid9Left | int | ||
grid9Right | int | ||
grid9Top | int | ||
meshIsDirty | bool | ||
mode | Mode, | ||
nextAnimFrame | float | ||
pivotMode | PivotMode | ||
pixelSizeX | int | ||
pixelSizeY | int | ||
playAnimation | bool | ||
spriteSheet | RagePixelSpriteSheet, | ||
tintColor | Color | ||
vertexColorsAreDirty | bool |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
CheckAnimRangesOnPlay ( ) : void | ||
GenerateMesh ( Mesh mesh ) : void | ||
GetCurrentCell ( ) : RagePixelCell, | ||
GetCurrentCellIndex ( ) : int | ||
GetCurrentRow ( ) : RagePixelRow, | ||
GetCurrentRowIndex ( ) : int | ||
GetPivotOffset ( ) : Vector3 | ||
GetRect ( ) : Rect | ||
OnDestroy ( ) : void | ||
OnDrawGizmosSelected ( ) : void | ||
OnEnable ( ) : void | ||
PlayAnimation ( ) : void | ||
PlayAnimation ( bool forceRestart ) : void | ||
PlayAnimation ( bool forceRestart, int rangeMinIndex, int rangeMaxIndex ) : void | ||
PlayAnimation ( bool forceRestart, int animMode, int rangeMinIndex, int rangeMaxIndex ) : void | ||
PlayNamedAnimation ( string name ) : void | ||
PlayNamedAnimation ( string name, bool forceRestart ) : void | ||
PlayNamedAnimation ( string name, bool forceRestart, float delayFirstFrame ) : void | ||
SetHorizontalFlip ( bool value ) : void | ||
SetSize ( int height, int width ) : void | ||
SetSprite ( string name ) : void | ||
SetSprite ( string name, int frameIndex ) : void | ||
SetTintColor ( Color color ) : void | ||
SetVerticalFlip ( bool value ) : void | ||
SnapToIntegerPosition ( ) : void | ||
SnapToIntegerPosition ( float divider ) : void | ||
SnapToScale ( ) : void | ||
Start ( ) : void | ||
StopAnimation ( ) : void | ||
Update ( ) : void | ||
checkKeyIntegrity ( ) : void | ||
getCurrentRowName ( ) : string | ||
isPlaying ( ) : bool | ||
refreshMesh ( ) : void | ||
selectCell ( int index ) : void | ||
selectRow ( int index ) : void | ||
shiftCell ( int amount, bool loop ) : void | ||
shiftRow ( int amount ) : void |
Method | Description | |
---|---|---|
DrawRectangle ( Rect rect, Color color ) : void |
public PlayAnimation ( bool forceRestart ) : void | ||
forceRestart | bool | |
return | void |
public PlayAnimation ( bool forceRestart, int rangeMinIndex, int rangeMaxIndex ) : void | ||
forceRestart | bool | |
rangeMinIndex | int | |
rangeMaxIndex | int | |
return | void |
public PlayAnimation ( bool forceRestart, int animMode, int rangeMinIndex, int rangeMaxIndex ) : void | ||
forceRestart | bool | |
animMode | int | |
rangeMinIndex | int | |
rangeMaxIndex | int | |
return | void |
public PlayNamedAnimation ( string name ) : void | ||
name | string | |
return | void |
public PlayNamedAnimation ( string name, bool forceRestart ) : void | ||
name | string | |
forceRestart | bool | |
return | void |
public PlayNamedAnimation ( string name, bool forceRestart, float delayFirstFrame ) : void | ||
name | string | |
forceRestart | bool | |
delayFirstFrame | float | |
return | void |
public SetHorizontalFlip ( bool value ) : void | ||
value | bool | |
return | void |
public SetSize ( int height, int width ) : void | ||
height | int | |
width | int | |
return | void |
public SetSprite ( string name, int frameIndex ) : void | ||
name | string | |
frameIndex | int | |
return | void |
public SnapToIntegerPosition ( float divider ) : void | ||
divider | float | |
return | void |
public shiftCell ( int amount, bool loop ) : void | ||
amount | int | |
loop | bool | |
return | void |
public RagePixelSpriteSheet, spriteSheet | ||
return | RagePixelSpriteSheet, |