Method | Description | |
---|---|---|
CreateProblemPart ( Senseix newAtom ) : ProblemPart, | ||
CreateProblemPart ( int number ) : ProblemPart, | ||
CreateProblemPart ( string text ) : ProblemPart, | ||
GetAtom ( ) : Senseix.Message.Atom.Atom | ||
GetInteger ( ) : int | ||
GetSprite ( ) : Sprite | ||
GetString ( ) : string | ||
GetUniqueID ( ) : string |
This is a uuid for this problem part. But, most likely, from your perspective, it's just a meaningless string.
|
|
HasInteger ( ) : bool | ||
HasSprite ( ) : bool | ||
HasString ( ) : bool | ||
IsMultipleChoiceLetter ( ) : bool |
Determines whether this instance is multiple choice letter.
|
|
ProblemPart ( Senseix newAtom ) : System | ||
ProblemPart ( string textContent ) : System |
This will build a text ProblemPart. Hot tip: numbers are actually text ProblemParts. If the text happens to be numbers, it will be treated as such.
|
|
ProblemPart ( string filename, bool isPretty ) : System |
This will build an image ProblemPart. The filename references only Sprites from resources.
|
|
TimesRepeated ( ) : int |
public static CreateProblemPart ( Senseix newAtom ) : ProblemPart, | ||
newAtom | Senseix | |
return | ProblemPart, |
public static CreateProblemPart ( int number ) : ProblemPart, | ||
number | int | |
return | ProblemPart, |
public static CreateProblemPart ( string text ) : ProblemPart, | ||
text | string | |
return | ProblemPart, |
public GetAtom ( ) : Senseix.Message.Atom.Atom | ||
return | Senseix.Message.Atom.Atom |
public ProblemPart ( Senseix newAtom ) : System | ||
newAtom | Senseix | |
return | System |
public ProblemPart ( string textContent ) : System | ||
textContent | string | |
return | System |
public ProblemPart ( string filename, bool isPretty ) : System | ||
filename | string | |
isPretty | bool | |
return | System |