Property | Type | Description | |
---|---|---|---|
remains | GameObject | ||
sceneName | string |
Method | Description | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void | ||
Wait ( ) : void |
Method | Description | |
---|---|---|
SecondWait ( float waitTime ) : IEnumerator | ||
WaitToDie ( float waitTime ) : IEnumerator |