Property | Type | Description | |
---|---|---|---|
equip | Equipment, | ||
inventory | PlayerData | ||
playerPrefab | GameObject |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
loadFromData ( Character c, GameObject player ) : void |
public loadFromData ( Character c, GameObject player ) : void | ||
c | Character | |
player | GameObject | |
return | void |