Property | Type | Description | |
---|---|---|---|
destinations | PathNode[], | ||
positions | Vector4[] | ||
selectedColor | Color | ||
selectedPoints | Vector4[] |
Property | Type | Description | |
---|---|---|---|
selectedHighlightMaterial | Material |
Method | Description | |
---|---|---|
PositionAt ( Vector3 hitSpot ) : PathNode, | ||
SetSelectedPoints ( Vector4 points ) : void | ||
Update ( ) : void | ||
UpdateDestinations ( PathNode, dests ) : void |
Method | Description | |
---|---|---|
AddShadeMaterial ( ) : void | ||
BoundsTextureFor ( |
||
CreateShadeMaterial ( ) : void | ||
OnDestroy ( ) : void |
protected BoundsTextureFor ( |
||
inTex | ||
points | Vector4 | |
return |
public PositionAt ( Vector3 hitSpot ) : PathNode, | ||
hitSpot | Vector3 | |
return | PathNode, |
public SetSelectedPoints ( Vector4 points ) : void | ||
points | Vector4 | |
return | void |
public UpdateDestinations ( PathNode, dests ) : void | ||
dests | PathNode, | |
return | void |
protected Material selectedHighlightMaterial | ||
return | Material |