Property | Type | Description | |
---|---|---|---|
playerIndex | PlayerIndex? |
Method | Description | |
---|---|---|
GamepadState ( PlayerIndex, playerIndex ) : System | ||
Update ( float elapsed ) : void | ||
Vibrate ( VibrationMotor, motor, double amount, float duration ) : void | ||
Vibrate ( VibrationMotor, motor, double amount, float duration, EasingType easingType ) : void |
Method | Description | |
---|---|---|
GamepadState ( ) : System |
Method | Description | |
---|---|---|
UpdateMotor ( VibrationMotorState motorState, float elapsedTime ) : VibrationMotorState |
public GamepadState ( PlayerIndex, playerIndex ) : System | ||
playerIndex | PlayerIndex, | |
return | System |
public Vibrate ( VibrationMotor, motor, double amount, float duration ) : void | ||
motor | VibrationMotor, | |
amount | double | |
duration | float | |
return | void |
public Vibrate ( VibrationMotor, motor, double amount, float duration, EasingType easingType ) : void | ||
motor | VibrationMotor, | |
amount | double | |
duration | float | |
easingType | EasingType | |
return | void |