C# Class GUI_Script, 3DRecreator

Inheritance: MonoBehaviour
ファイルを表示 Open project: pmpu/3DRecreator Class Usage Examples

Public Properties

Property Type Description
Materials List
arg List
argument float
b_prefab_pos Vector3
button Button
button_selected int
material_arguments List
mt Material
mt_copy UnityEngine.ProceduralMaterial
mt_proc UnityEngine.ProceduralMaterial
scrollViewVector Vector2

Public Methods

Method Description
OnGUI ( ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
Awake ( ) : void

Method Details

OnGUI() public method

public OnGUI ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

Materials public_oe property

public List Materials
return List

arg public_oe property

public List arg
return List

argument public_oe property

public float argument
return float

b_prefab_pos public_oe property

public Vector3 b_prefab_pos
return Vector3

button public_oe property

public Button button
return Button

button_selected public_oe property

public int button_selected
return int

material_arguments public_oe property

public List material_arguments
return List

mt public_oe property

public Material mt
return Material

mt_copy public_oe property

public ProceduralMaterial,UnityEngine mt_copy
return UnityEngine.ProceduralMaterial

mt_proc public_oe property

public ProceduralMaterial,UnityEngine mt_proc
return UnityEngine.ProceduralMaterial

scrollViewVector public_oe property

public Vector2 scrollViewVector
return Vector2