C# Class FinalMovingPlatform, Adagio

Inheritance: MonoBehaviour
ファイルを表示 Open project: technicalvgda/Adagio

Public Properties

Property Type Description
collide bool
firsthit bool
speed float
sphase bool
sphere GameObject
startpoint Vector3
value int

Public Methods

Method Description
OnCollisionEnter2D ( Collision2D col ) : void
Start ( ) : void
Update ( ) : void
activateSphere ( ) : void
movingSphere ( ) : void
resetPlatform ( ) : void

Method Details

OnCollisionEnter2D() public method

public OnCollisionEnter2D ( Collision2D col ) : void
col Collision2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

activateSphere() public method

public activateSphere ( ) : void
return void

movingSphere() public method

public movingSphere ( ) : void
return void

resetPlatform() public method

public resetPlatform ( ) : void
return void

Property Details

collide public_oe property

public bool collide
return bool

firsthit public_oe property

public bool firsthit
return bool

speed public_oe property

public float speed
return float

sphase public_oe property

public bool sphase
return bool

sphere public_oe property

public GameObject sphere
return GameObject

startpoint public_oe property

public Vector3 startpoint
return Vector3

value public_oe property

public int value
return int