Property | Type | Description | |
---|---|---|---|
output | GameObject |
Method | Description | |
---|---|---|
convert ( GameObject first, GameObject second ) : void | ||
onUpdate ( ) : void | ||
waterEffectOnObject ( ) : void |
Method | Description | |
---|---|---|
nearGround ( ) : bool |
public convert ( GameObject first, GameObject second ) : void | ||
first | GameObject | |
second | GameObject | |
return | void |