Method | Description | |
---|---|---|
DieStateTriangleBuilding ( GameObject newGoTriangleBuilding ) : System.Collections | ||
checkNewState ( ) : void | ||
die ( ) : void | ||
playAnim ( ) : void | ||
prod ( ) : void |
public DieStateTriangleBuilding ( GameObject newGoTriangleBuilding ) : System.Collections | ||
newGoTriangleBuilding | GameObject | |
return | System.Collections |